Search found 26 matches
- July 22nd, 2012, 7:53 am
- Forum: General Discussion
- Topic: Adding Courses
- Replies: 2
- Views: 1119
Adding Courses
Hey everyone, I installed the game on a second computer, and the course manager isnt working. I know I can fix the problem by installing and registering some windows files, but I dont want to mess with that, as it isnt my computer. I've found a work-around for libraries (just import them in the arci...
- January 15th, 2012, 7:49 pm
- Forum: Course Design
- Topic: Rotate Tool
- Replies: 5
- Views: 1831
Re: Rotate Tool
Awesome, I knew there had to be something simple I was missing. Saved me hours, thanks!
- January 15th, 2012, 11:42 am
- Forum: Course Design
- Topic: Rotate Tool
- Replies: 5
- Views: 1831
Rotate Tool
Hey all, I was wondering if there is some trick to using the rotate tool. It takes me forever to rotate one object because I can never find the little dot that is supposed to appear that shows the point you are rotating around. I've tried zooming out and searching around the entire plot, but I can n...
- October 20th, 2011, 11:21 pm
- Forum: Course Design
- Topic: Getting Libraries to Disappear
- Replies: 9
- Views: 2738
Re: Getting Libraries to Disappear
Hey Indy, I'm pretty sure I'm using red stakes from the Princeville Lib. Is that not a stock?
- October 20th, 2011, 5:01 pm
- Forum: Course Design
- Topic: Getting Libraries to Disappear
- Replies: 9
- Views: 2738
Getting Libraries to Disappear
Hey all, I was just wondering how you get libraries to disappear from "libraries in use" under the course properties. The libraries stay there even after I remove all objects from them. I would just like an accurate list of which libraries my course is using. On a related note, how many li...
- October 15th, 2011, 5:50 pm
- Forum: Course Design
- Topic: Gleneagle Textures
- Replies: 9
- Views: 2941
Re: Gleneagle Textures
I guess my best bet would be to actually play Gleneagle to find out how the textures play
- October 14th, 2011, 12:01 am
- Forum: Course Design
- Topic: Gleneagle Textures
- Replies: 9
- Views: 2941
Re: Gleneagle Textures
Hey, this question is for Adam again. I was just looking for a little further clarification on the blends. For the RA-RD blends, do those different cuts get progressively deeper when playing the course in the game? For example, am I going to have a harder time advancing the ball if it is played out ...
- September 14th, 2011, 5:17 pm
- Forum: Course Design
- Topic: Prevailing wind and Hazards
- Replies: 11
- Views: 4295
Re: Prevailing wind and Hazards
Okay, that makes sense. Thanks again.
- September 13th, 2011, 10:29 am
- Forum: Course Design
- Topic: Prevailing wind and Hazards
- Replies: 11
- Views: 4295
Re: Prevailing wind and Hazards
No problem! Thanks for putting it together! I had another question about the out of bounds part of the define hole function. I was planning on using that to define an OOB area on my first hole, but I'm not quite sure how it works. It says to choose the next point for segment one of out of bounds mar...
- September 5th, 2011, 8:18 pm
- Forum: Course Design
- Topic: Prevailing wind and Hazards
- Replies: 11
- Views: 4295
Re: Prevailing wind and Hazards
Thanks Indy, that was quite helpful. I didnt realize there is a way to establish an OOB line. I wanted to have an OOB area to the left of my first hole, and I was intending to just draw a hazard area. You think it would be better to do option #3 from your post in this situation? Also, just one other...