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Snowdonia as she goes ....
Posted: January 7th, 2013, 9:24 pm
by Pyecraft
just trying to contribute .... stripped the excess back down to plot, pano and textures ... trying to keep things simple before planting, then got to fooling around with some trees I'd made a while back, tryin' e'm in for looks:
from the 4th tee
- 4th.jpg
- (271.47 KiB) Not downloaded yet
and looking back down the fairway from behind the same green
Re: Snowdonia as she goes ....
Posted: January 7th, 2013, 11:44 pm
by sandwedge
Wow, I think the pano works well with the textures - kinda like the look of it.
Re: Snowdonia as she goes ....
Posted: January 8th, 2013, 8:42 pm
by DC#1
Hey Pye, how did the waterfall turn out? I remember seeing a pic of it quite awhile back.
Re: Snowdonia as she goes ....
Posted: January 9th, 2013, 7:52 am
by Pyecraft
Worked good, but dominated too much from certain points when playing .... just as Jimmy warned aways back, building a depth perspective into a pano is tricky business. Even layering with variant fogs couldn't get it to seam perfectly with the course horizon and appear faultless from all angles. But I found that cutting and pasting bits from the pano to create matching course objects - rocks, grasses etc, was a successful project. Tho the continual trial-and-error adjusting of the slight colour differences between working the pano, arch and compiled course eventually proved too frustrating, time-consuming. Big difference between playing with photoshop tools and understand why they do what they do
So amazed that you recall it, ty .... here she be then ...
Re: Snowdonia as she goes ....
Posted: January 9th, 2013, 10:22 am
by SteveHorn
Pyecraft! Looks like you've got a great course going. Keep up the good work. Anymore pics? Why is it called Snowdonia?
Re: Snowdonia as she goes ....
Posted: January 9th, 2013, 2:40 pm
by Polslad
Oh Pye, these foreigners eh?
You tell them, if I recall corectly, you are from that side of Offa's Dyke?
Re: Snowdonia as she goes ....
Posted: January 9th, 2013, 6:13 pm
by Pyecraft
lol guys ...yes Pols, always been
aiming for that 'perfect' design, emblematic to my native locality of North Wales. But simply put, I could only find top quality photographs of the Snowdonia area for the panos at the time, and given that the pasted-in pano objects are all icons from that region, I guessed that'd be as close as my skill level will ever get me to design a real course
I made all the grasses to blend into the rough textures so I may get some much needed help there, during planting.
The name will have to change however, for saving so many design stages under the working title of Glyndwr, has it stuck in the arch's simple brain. Each compilation now loads as Glyndwr, no matter how many times I change the present save. She continues to fight back
Here's the lie from an errant drive to the left rough from the first tee:
Re: Snowdonia as she goes ....
Posted: January 11th, 2013, 9:42 am
by Indy Anna Jones
Pyecraft, if I'm not confusing what you've just said, it really doesn't matter what you save the arc file as, what only matters is what you make your final course name save is on the file->course info(?) For example you could have:
Glyndwr.arc
save as Glyndwr.crs
and Snowdonia as the course name.
Lol, I think a lot of us USA Yankees would think of it as "snowed on ya" and be looking for a Matterhorn-type course though.
Re: Snowdonia as she goes ....
Posted: January 11th, 2013, 3:49 pm
by SteveHorn
Indy! Yeah the only reason I asked was because I thought that was the real course name. I save course arch files with numbers after the name and delete them after awhile so I don't have to many.
Re: Snowdonia as she goes ....
Posted: February 23rd, 2013, 11:01 pm
by sandwedge
How is the Snowdonia project going these days?